tag:blogger.com,1999:blog-1406088964942152547.post6201111845091238603..comments2024-03-29T11:18:28.160-04:00Comments on The Abode of McThag: FeelAngus McThaghttp://www.blogger.com/profile/09295013525738248801noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-1406088964942152547.post-35580367750091365022015-05-17T22:58:14.181-04:002015-05-17T22:58:14.181-04:00The missiles in LBB and GURPS are laser command gu...The missiles in LBB and GURPS are laser command guidance, the launcher contains the extended range laser comms that let them work farther out. Even if the missiles are physically the same you need the proper launcher for the guidance system to account for the improved performance of the missile, I assume it's backwards compatible with lower TL missiles most of the time.<br /><br />A real world example is the AIM-9X. Without the helmet cueing system for high-off-boresight aiming, it's no better than the preceding AIM-9M. The AIM-9M, however can be fired from a rail that's wired for the X without problems.Angus McThaghttps://www.blogger.com/profile/09295013525738248801noreply@blogger.comtag:blogger.com,1999:blog-1406088964942152547.post-40086147363056020142015-05-17T13:53:33.095-04:002015-05-17T13:53:33.095-04:00While in MongTrav you can increase range, yield an...While in MongTrav you can increase range, yield and other things with TL, it seems odd to me (yet mechanically viable given RAW) that improving the launcher affects the effectiveness of its projectiles. So I handwave-houserule it and say that long-range/high-yield/etc ammo is bought at a higher price. <br /><br />Improving a particle bay's range and damage makes sense to me. The same for a missile launcher doesn't. It's just how I roll. Erin Palettehttps://www.blogger.com/profile/09984632637166408245noreply@blogger.comtag:blogger.com,1999:blog-1406088964942152547.post-72682913002637197352015-05-15T08:02:42.419-04:002015-05-15T08:02:42.419-04:00With LBB and GURPS the bays stay 50t and the insta...With LBB and GURPS the bays stay 50t and the installed weapons get better. LBB get a higher UPP factor, GURPS more range and damage.Angus McThaghttps://www.blogger.com/profile/09295013525738248801noreply@blogger.comtag:blogger.com,1999:blog-1406088964942152547.post-55250556729977210142015-05-14T18:09:59.550-04:002015-05-14T18:09:59.550-04:00MongTrav doesn't use battery ratings like CT H...MongTrav doesn't use battery ratings like CT HG. Capital Ships, and I suppose large non-capital ships, are given barrage ratings. I've read over the rules and it seems straightforward, but I haven't put it into play so I have no real experience with it. <br /><br />The 50 ton bays displace 30 tons because TL advancements are allowed to reduce weapon displacement. Erin Palettehttps://www.blogger.com/profile/09984632637166408245noreply@blogger.com