23 June 2013
Tinker And Tweak
Since all of the stats for all of the planes are in .ini text files, you can change lots of stuff!
First thing I noticed was that many of the gauges weren't reading right. The accelerometer was showing zero g sitting on the runway, the fuel gauge was showing 65% with a full tank and the radar altimeter was flat wrong.
The first thing was easiest to change. The given values are stated in item measured and what degree position that corresponds to on the dial. Adding 20˚ to the 1.0g reading fixes that.
The altimeter was simply a cut-paste error by the maker of the plane. the max altitude on the gauge was 1,500 feet, the data said 10,000. Setting new values was simple.
The fuel thing is problematic. The game supposedly uses liters for fuel capacity. But the poundage comes out wrong in the loadout window. The F4D-1 has 640 gallons (us) internal fuel and that should weigh 4,160 lb. at 6.5 lb/gal of JP-4. The listed fuel value was coming out at 3,670 lb. So I took 4160/3670 and applied that to the values given for the tank capacity. The original fuel capacity is 1,666.8 liters. That's 440.32 gallons and should be 2862.1 lb... Converting 640 gallons to liters gives us 2422.7 l and that ends up being 5340 lb. on the loadout screen! The fuel load I've tweaked in is really 500 gallons. But since the game is actually using the pounds figure to give you endurance, this is OK.
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