Got some CCI "TNT® Green™" .22 WMR for the new hotness.
It's a .30gr "lead-free hollow point" chucking along at 2,050 fps.
That comes to 2d+2 pi in GURPS. But is it really pi or pi-?
I don't have good guidance from the rules as written.
.22 LR is pi-. As is .25 ACP and .32 ACP. Those are the examples from the 3e rules.
The thing is I am reading about .22 Mag being used on Coyotes.
A 'yote has a ST of 7, so 7 HP.
2d+2 does 4-14 raw damage with an average of 9.
pi- would clock in at 2-7 with an average of 4. That seems iffy on something with 7 HP.
Using a hollow point ups pi- to pi. 9 would get consciousness rolls for a body hit and 14 would get a death roll. Vitals doesn't care about the pi or pi- and is x3 raw damage. So 12-42 average of 27. That's multiple death rolls for most hits and almost a death roll for minimum damage.
So I think I will call it 2d+2 pi- with the standard ball ammo since I am seeing some ballistics gel results with hollow-points that look a lot like 9mm ball (which is 2d+2 pi).
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