Still plunking around with the ideas of a realistic fantasy world with real gods.
For a big hunk of real world history religion is an organization.
Especially the medieval / pre-rennaissance TL3 European model most people think of as the default.
That'd mean your party's cleric would be sent by their employer, The Church.
In the, common, polytheistic religions of most fantasy settings; is it The Church or churches?
If it's The Church, does each god have, like, an office in the big temple or is it dozens of competing temples?
Something I kinda wanted to upset is the idea of racial gods.
Drawing from a Babylon 5 episode, "The Fall of Night," where everyone sees Kosh in their own race's image... An elf would see their deity as an elf, dwarves as a dwarf, etc.
I kinda like the one big church with sub-temples for each god.
Then I get to do a Cleric and cleric split where lower case clerics are specialized in a particular god and the upper case is beholden to the entire pantheon. A lot like single college magery.
Lots of social implications.
One could do a 'polytheistic' environment with One God. And lots of Saints. Patron Saint of this, Patron Saint of that, each having a small chapel or nave in the big cathedral/church. Still one God, just lots of messengers...
ReplyDeleteThe Heirs of Alexandria series does a good version of this. Magic in Venice and elsewhere.
You can also make the different gods to be simply different aspects of a single God too.
DeleteMaking religions is complicated when you do it from scratch.