Statting out the corvith reminded me to read up on how to get a familiar in the 4e rules.
It was not near so complicated as I'd feared it would be.
It's under the Ally advantage and there's notes specific to making a familiar.
It's straight forward. First you stat out your familiar like a character to determine how much they're going to cost as an ally. Then you purchase any special abilities they grant you with a -40% limitation "provided by familiar".
Done.
That was way simpler than I expected.
I remember the 3e version being nearly impossible to parse. Update: The rules were in Compendium I and they are not as bad as I recalled. They are VERY expensive, so I can see why our mages didn't have familiars when we played a fantasy setting.
I'm leaving figuring out were-creatures to FuzzyGeff. With the exception of Mikhail, he's the only other player I remember who played a were-thing.
It was the morality skunk.
My only sort of were-creature was a Oriental Adventures Cat-Hengeyokai played in one of Standing Bear's worlds.
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