11 February 2025

Seven Sessions

I've been watching D&D content creators lately and they agree that the average "campaign" makes it seven sessions.

This is for a variety of reasons, but it's real enough.

It really shines a light on why games like GURPS aren't as popular.

You're going to be spending your entire first session making the character in GURPS.

Then, on average, six sessions later; the campaign is done and you have to make a new character.

Now I'm trying to recall how long my average was.

I can definitely recall several that only lasted a single session past making characters.

1 comment:

  1. Huh, 7 sessions? Guessing I am in the outlyer group... My old group met every weekend for years and had an incredibly long running campaign set in the GM's world... OTOH, we had a Shadowrun campaign that made it through character creation, then a random encounter first thing as we got started that killed off half the party. Turns out sniper rifles were just silly OP... And of course Traveller where we had a lot of characters died in creation, so we went "other directions"...

    ReplyDelete

You are a guest here when you comment. This is my soapbox, not yours. Be polite. Inappropriate comments will be deleted without mention. Amnesty period is expired.

Do not go off on a tangent, stay with the topic of the post. If I can't tell what your point is in the first couple of sentences I'm flushing it.

If you're trying to comment anonymously: You can't. Log into your Google account.

If you can't comprehend this, don't comment; because I'm going to moderate and mock you for wasting your time.