01 June 2026

Just For The Record

If you're converting a different Fantasy game to GURPS, you will need Dungeon Fantasy 1: Adventurers and Dungeon Fantasy 7: Clerics to retain the Magic User/Cleric/Druid distinctions and flavor.

You need not convert all the powers or spells from the old game because you're playing GURPS now; so play GURPS!

Play it in the other setting, but play GURPS.

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