05 June 2014

Zero

One disadvantage to playing Barbie with your AR's is you end up rezeroing.

On the plus side, you get to go shooting!

I swapped uppers between Valentine and Dottie to get some mass off Dottie.

That meant moving the SUIT and swapping the rear sights too.  That means losing the zero.

The SUIT is a great optic, but it's cantankerous about zeroing.  You have to get it parallel to the barrel, so you aim an inch to the left of where you want it to hit.  Then when you make your windage adjustments you have to remember to flick the range lever to make sure the rear pads aren't binding and the adjustment you made actually moved the sight.  Such is the disadvantage of an externally adjusted scope.


Addendum:

I know that as long as you can get the rear sight to zero, it's not a big deal if the aperture is off center, but it challenges my OCD.

04 June 2014

The Mage's Guild

The Users of Mana, Order of Mages and Society of Magi is a guild/union of spellcasters who cast use the magic provided through mana and magery.

They do not include in their order those who've been granted a divine gift, such as an innate power or the acolytes and priests (and priestesses) of the Gods.

First.  If you have Magery 1 or highter or learned any spells at all you are required to join the guild.  This is mandated by the princes, the councils and ratified by the various High Priests and Priestesses in the names of the various Gods.  Persons with Magery 0 who know no spells are not required to join.  The punishment for casting spells outside of the guild is death, to be administered summarily by any guild member in good standing upon becoming aware of the transgression, as circumstances permit.

Because of this first rule, it's exceedingly rare for anyone to have learned a single spell without being inducted into The Guild.

The formal induction into the guild begins when a child not older than 13 and no younger than 9 is accepted as an apprentice.  Aura is cast upon the applicant and if they have Magery, they can be accepted for training.

The first step in the training process is to procure a silver dagger or small knife.  Because this will be a badge of membership for the rest of the mage's life and because their lives can be very long it is almost always decorated and will nearly always have sockets for powerstones to be set into it (even if the stones are glass or merely precious gems at the time of enchanting).  $400 buys a plain silver dagger with no provisions for setting gemstones.  $480 is actually the minimum price for an elaborately impressive decorated dagger made from silver.  This is why undecorated daggers are so rare, the price difference is small.  The first $480 is included with the price of Magery mentioned in this post; if the player wants a fancier dagger, they can spend more but it comes out of their personal wealth.  Small knives are 50% more expensive than daggers, so even a plain one will need some out of pocket expenditure.

Now the apprentice is sworn into the secrets of The Guild and Magical Imbuement is cast upon them and their dagger; forever binding them together.

Next the master begins teaching their new pupil the spells that are part and parcel of the mage's trade.

The Guild is an extremely powerful organization with minimal intervention and appear quite rarely (9 or less).  [7] points.

They impose a Duty, but rarely ask anything of their members past the policing of non-mages from casting spells (6 or less), [-2] points.

Apprentice mages (Magery 1 to 2) will have a patron in the form of their master (cost determined by the actual NPC's point value) who is responsible for them and an almost all the time duty (15 or less), [-15] points.

Journeyman mages (Magery 2 to 3) have completed their apprenticeship and are employed by a master mage.  This employment might rise to the level of patron and duty, but it doesn't have to.

Master mages and Magi (Magery 3+) are generally self employed or working for an entity outside of the guild, such as a court magician.

The casting of Magical Imbuement on an apprentice to make them a journeyman is at the discretion of the apprentice's master.  Going from a Journeyman to Master mage requires the consent of the local council of mages.  In the case of Magi the spell can only be performed on candidates who show particular talent to the Guild-Masters of the High Council.  The Journeyman and his employer are usually surprised when the offer to elevate someone to Magi is made.

Unresolved Conflict

The OC thing is creating an unresolved (and likely ignored) conflict.

The libertarian inside me agrees, it's the business owner's right to refuse service and his right to bar people from carrying guns into his establishment.

That same libertarian voice also says that he can do that for any and all reasons, including because the customers are gay, black or Jewish.

In reality, he dare not refuse to serve someone base on sexual orientation, race or creed.  Because rights.

If he can refuse to serve or bar guns, it's not a right based on how other rights are treated in the marketplace.

You can try it at home by changing the actors and seeing if the phrase you are using changes from reasonable to unreasonable.

Such as, "How dare they go out in public as Jews?" instead of "How dare they go out in public openly carrying rifles."  Is that illustrative?

With all that said...

Having the right to do something doesn't always equate to it being a good idea to do something.

It's perfectly legal for me to set up a firing range in my back yard.  If I start shooting, there's going to be problems with the neighbors at a minimum and a visit from the sheriff's department in all likelihood (prolly with guns drawn).

The balancing act is rights vs manners.

The businessman probably should have a right to tell black people to shop elsewhere.  It's rude and it's likely a poor business decision nowadays because he'll get backlash from people who don't care for racism.

To show that I learned what more than a couple people tried to teach me: What the OC people did was rude to their fellow customers and the business owner, by tolerating their further presence, risks a backlash from people who don't really feel comfortable around guns.  We'd have to basically guarantee Chipolte Grill that we'd make up for all that lost business if they let rifle OC continue.

A problem I've mentioned before is that these large corporations are far more worried about the loss of revenue from people boycotting them over the issue than the actual danger of the presence of the guns or the discomfort of people who've already paid.

The OC people provided the excuse to do what they'd been wanting to do all along, ban guns from their stores.  This excuse gives them the cover they need to avoid the backlash that an unprovoked ban would cause.  Think back to how Starbucks worded their press releases before they finally had had enough of us and how we rejoiced at their being neutral.

03 June 2014

Say It Right

Drink it with me.


The Cost Of Magery

Base cost of Magery is [5] for 0 and [10] for each subsequent level.

The staff/soul jar dagger is the focus of that magery.  That should make it a gadget.

A silver dagger is breakable, can be stolen and your dagger is the only one you get, so it's unique.

The dagger gets DR 6, HT 11 and 5 HP; so the breakable limitation is -10%.

If we figure it's 8" overall then it's a -6 size; so another -10%.

Since it can be stolen and a quick contest of DX or ST is needed to steal it, -30%; but since it's just a silver dagger to a thief, halve that to -15%.

Unique is -25%.

So a total of -60%.

This drags the price of magery to [5] for 0 and [4] for each subsequent level.

Now, the soul jar.

It's very close to the Unkillable advantage.  So Unkillable 1 [50] with the Special Limitation (Soul Jar -50%) for a total of [25].

Thus.  Magery 0, [5]; Magery 1, [34]; Magery 2, [38] and Magery 3, [42].

However...  If you're a Magi...  You get Magery 3 for [17]; the Special Limitation (Soul Stone -50%) is applied to your Resistant (Metabolic Hazards, Immune) [15]; Unaging [8] and Unkillable 2 [50] for a total of [90].

This is to start the campaign with these levels.  Time and money are what you need to get everything but Magery 0 after play starts.

The next hurdle is that to be a Magi at the start of the game means your master considered you worthy of being promoted from journeyman to master.  In a 150/50/5 game, that's far fetched since you're not going to be able to afford many spells on the 60/50/5 remaining.

And Then

There was the actual killer dungeon.

Standing Bear started the tradition.

It's a dungeon setting where you bring in any character that's been run in a previous world and everyone plays until everyone is dead.

Bear was, shall we say, more sporting than I was.

The situation was that I'd run out of material for MY world because they managed to bypass a couple of the problems I'd placed.  I needed the between session break to make more stuff up, but they wanted to keep playing.

So, they said, "run a killer dungeon!"

I said that it wasn't really my thing and I attempted to get out of it.

"C'mon!" they insisted.

Fine.

I established some rules for myself.  Nothing that would just kill them outright, they got a chance for the dice to save them.  Nothing unless at least one person in the party had a defense against it.

The Maxim in an utter dome behind an illusionary wall got a lot of them.

Because Anglave's character had NBC Warfare and a MOPP suit, I threw nerve gas at them.

In short order, everyone was dead.

And they were pissed.  Well not Anglave or FuzzyGeff.

1, you asked for it.  2, I said I didn't want to play this; so why would I be merciful?

FuzzyGeff and Anglave were more philosophical because they understood that nothing that happened in this one-off killer dungeon affected their characters in the slightest in their home settings; and that most of the characters settings were no longer being run anyway.

02 June 2014

Three Gun Rule

Willard has presented a theory concerning marital bliss and firearms ownership.

Your first gun can be about anything.  It's a "one time" purchase.

Your second gun has to be pretty.

Your third gun has to be cheap, like Mosin cheap.

Once you have three, they morph into "the guns" and the average spouse can't tell the difference between them well enough to notice that three became fifty.

Test this wisdom at your own risk.  I assume no liability.

Magical Rituals

For this bronze age fantasy world...

Magery 0 is inborn.
Magery 1-2 is obtained when your master binds your soul to a silver dagger by casting Magical Imbuement.
Magery 3 is obtained by casting either Magical Imbuement or Create Magi.
Magery 4+ is a gift from the Gods and can be obtained through divine quests.

Magical Imbuement (VH) Enchantment; Resisted by Will + Magery

When cast upon a person with Magery 0-2 it gives them an additional level of magery.  A solid silver dagger is required for the spell and the recipient's soul is bound to that dagger as if Soul Jar had been cast; this dagger also gains the Staff enchantment with the Limit enchantment (can only be used by the person whose soul is trapped in the soul-jar.

On a critical success, two levels of magery are granted; on a critical failure one level is removed.  A critical failure on a recipient with Magery 0 gives five levels of Magic Resistance.

Magical Imbuement cannot be cast upon oneself; this is a master to apprentice sort of spell.

Duration: Permanent.
Cost: 250  per level.
Prerequisites:  Restore Mana, Soul Jar, Staff.

Create Magi (VH) Enchantment; Resisted by Will + Magery

When cast upon a person with Magery 2+ it gives them an additional level of magery and changes the effect from that of Soul Jar to Soul Stone; if the spell fails, the recipient dies.

Duration: Permanent.
Cost: 800.
Prerequisites:  Magical Imbuement, Soul Stone.

The above describes the process of becoming a mage.  If the character is a mage from the start of the game, purchase the desired levels of magery normally (5 for 0 and 10 each for 1-3).  The silver dagger is $400 for a plain one but ornately decorated is more the norm.

Someone who got to Magery 3 using Create Magi should also purchase Resistant (Metabolic Hazards, Immune) [30]; Unaging [15] and Unkillable 2 ( [100].

Status within the guild:  Magery 1 is an apprentice, Magery 2 is a journeyman, Magery 3 is a master and Magery 4+ is a grand master.

Magical Rituals on Magic p. 8-9 are modified as follows:
Skill 9 or less - Use of the soul dagger is mandatory.  It must be drawn and used in the mage's weak hand.
Skill 10-14 - The dagger must be on the casters person.  -4 penalty unless an item with Staff enchantment is used as part of the gestures.
Skill 15-19 - The dagger must be on the casters person.  -2 penalty unless an item with Staff enchantment is used as part of the gestures.
Skill 20-29 - -2 penalty unless an item with Staff enchantment is used as part of the gestures.  +2 bonus if the gestures are made with the soul dagger.
Skill 30 or more - No penalty for not using a staff enchanted item.  +4 bonus if gestures are made with the soul dagger.

While mages are free to wear armor they are penalized to the sum of the holdout number for the pieces they are wearing until skill 15+.  For skill 15-19 they are only penalized by hand armor and at skill 20+ there is not penalty for wearing armor at all.

Beware the man in full head-to-toe armor carrying a mage's staff!


This is a recreation of a post I foolishly deleted at the "Pay Attention To Me" swing of the drama whore pendulum (the other side is ever more elaborate creation of purity tests).

Hey, I'm binary and explosive, keep me away from myself...

;)

Curio And Relic

I just registered something...



To be recognized by ATF as a C&R firearm, a firearm must fall into at least one of the following three categories:
  1. Firearms which were manufactured more than 50 years prior to the current date, but not including replicas thereof;
  2. Firearms which are certified by the curator of a municipal, State, or Federal museum which exhibits firearms to be curios or relics of museum interest; and
  3. Any other firearms which derive a substantial part of their monetary value from the fact that they are novel, rare, bizarre, or because of their association with some historical figure, period, or event. Proof of qualification of a particular firearm under this category may be established by evidence of present value and evidence that like firearms are not available except as collector's items, or that the value of like firearms available in ordinary commercial channels is substantially less.

Isn't the present value of every pre '86 transferable because of the Hughes amendment, and therefore derive a substantial part of their monetary value from being rare?

I am tickled that every transferable could be a C&R eligible gun (yeah I know they're doubtlessly ruled as not).

01 June 2014

Resemblence


Special thanks to Penny Arcade for this comic.

I've been accused of having an adversarial GM'ing style; of creating killer dungeons.

A good hunk of the perception is the subject matter and I run internally consistent realistic worlds.  Plus GURPS.

In GURPS guns are lethal.  Hard vacuum is lethal.  Falls from remarkably short heights are lethal...

Unforgiving might be a better description of my GM style.  The players claim they love my military games like SEALs and Twilight 2000; and they get killed a lot there.

If magic or ultra-tech is available, PC deaths become very rare.

The most common way to die in one of my worlds is really from me misreading the capabilities of the party.

In the magic Old West I pitted them against a monster that turned out to be a lot tougher than the party and it killed or maimed them all.

In a Traveller conversion I really thought that the one player remaining on the ship could jury-rig something to get the drives re-lit and avoid being shot down by the high port's defenses.

Occasionally I am not the culprit.

In a cyberpunk campaign I allowed Gold-Cross.  Gold Cross is from Car Wars and is resurrection using a clone and a personality copy taken from the person's brain.  In Car Wars all you need is the head.  In the edition of Ultra-Tech we were using, you needed the spine as well.

A PC had been killed by a bad roll against supposedly non-lethal taser rounds.  The party couldn't haul his body around, but remembering that "all you need is the head and a drop of blood..."  Lopped off his melon and carried through the rest of the session.  Only to discover that they'd left behind an essential part...

31 May 2014

Unfair Advantage

Once upon a time I noticed that nearly any fantasy trope would work in an Old West game.

So I made an old-west with magic and motored down the well worn fantasy gaming pathways.

This was GURPS 3e revised.

Luck is an advantage that lets you get two do-overs (three total) to any given roll per real world hour.

One of the players had taken Luck and upon using it, would begin stalling for time.  GURPS is not known for speedy play during combat time, so it was relatively simple to burn an hour before his next action came around.  But a ten minute round of one second game time was taking an hour because of it.

He had accomplices to help the stalling and it honestly took me several sessions to notice what he was doing.

So...

He picked a fight with three US Cavalry Troopers.

He used his luck forcing me to reroll one of the trooper's shots that would have killed him.

Since it was their action, I demanded he get on with it.  The accomplices took out two of the troopers and he rolled a critical success to the vitals of the third...

"Reroll," I tell him.

"Why?" he asks.

"He's got luck, reroll."

"He can't have luck, that's a PLAYER advantage only."

"Really? show me in the book."

There is no rule in the book that so states that Luck is a PC only advantage.

He grudgingly rolls and I take the critical failure as his roll.

He's really fuming now.  So I start stalling for time...  He notices, but has a glimmer...  His luck will roll around before my NPC's.  He's gonna win and he knows it.

Thirty minutes after I used my NPC's luck, I stop stalling and it's the NPC's turn.  I roll, miss.  I roll again, miss.  I roll again, critical success to vitals.  Roll damage, PC is dead.

PC is in a rage.  That's not FAIR!  Luck is every HOUR!

Luck, is every hour, true.  Extraordinary Luck, on the other hand is every half hour.

The debate about this takes more than half and hour, and the accomplices fail to kill the lucky NPC because of it.  More stalling on my part gets him his luck roll back in time to off accomplice one.  More stalling and accomplice two fails to end it, yet more stalling and NPC wins the fight.

Rage and hate from all three players.

FuzzyGeff and Standing Bear (an Iowa gaming legend) both step in and explain how they brought this on themselves by abusing the advantage in the first place and didn't seem to mind when everything was going their way.

$5 With WHAT?



A discount for an accidental discharge?

30 May 2014

Captain Greene

Related to the players would just space the bitch.

In one of my first conversions of LBB Traveller to GURPS the players rebelled.

They demanded that one particular player, FuzzyGeff, be forced to make a character who was not, "a squeaky clean, law abiding, Eagle Scout."

FuzzyGeff obliged and they made a desperate pirate crue.

Their first haul was a fat noble's yacht.  The crew of the yacht, with the threat of bodily injury imminent, hand over the son of the actual owner.

Changing smoothly and seamlessly from piracy to kidnapping they grab the teen and haul ass before the local patrol cruiser can respond.

To show the dad they're serious, the lop off one of the kid's fingers and ship it off.

The players have less imagination than I do about how to trace a parcel back to its source, so the noble learns where they're hiding and sends a couple of Imperial Navy destroyers to deal with them.

The 200t fast courier is no match for a single 1,500t destroyer (but it can outjump it) so there's much panic among the group.

"We have to let him go!" they wail.  They'll stop to pick him up and we can get to a safe jump distance and escape.

FuzzyGeff, Captain Greene, agrees.  His character grabs the kid by the scruff, tosses him into the airlock and hits the cycle button.  "There, we've let him go!"

I did not omit the step where Green put the kid in his suit...  He skipped it.

"You pushed him out the lock without his suit!?!" the other players, and I exclaim.

FuzzyGeff sighs.  Has his character grab a spare suit, toss it in the airlock and hit cycle.

"There, he has a suit now.  Happy?"

I'm laughing and the players who insisted that FuzzyGeff be forced to break his law-abiding ways are stunned to silence.


Like Totally


Did you know you can plug headphones into an iPod and use it like a Walkman?

I am kind of surprised that line hasn't gotten a, "what's a walkman?" reply.

Of Dogs And Maintenance

Shi Shu heartily approves of windows down driving in the Biscayne.


Of course, something caught his eye and he looked away instead of taking a more photogenic pose.

29 May 2014

Cowboy Bebop

In episode 3 4, they capture someone "Twinkle" Maria Murdoc she's got a large bounty.

The bounty is cancelled because their prisoner's terrorist outfit has pressured the government issuing the reward into dropping it.

Jett and Spike are NPCs.

Player characters would shrug and space the bitch.

Why I Am Awake

Our cat is 17.

She's a flight risk because she thinks she should be an indoor/outdoor cat.

With at least three great horned owls in the area, bad kitty planning.

I went to bed at a reasonable midnight for a change and woke up at 4am.

Did I mention she's a must be CLOSE to the human bed hog?

I woke up and there's no cat hogging the bed and pinning my legs.

I search the whole house.

I check outside.

I dispair.

Sometimes she manages to get out and we let her in when we let out the dog.

I hope.

I pop in a movie to calm down from worrying.

She jumps up on the bed.

Someplace in this house she has a secret hiding place!

28 May 2014

Confused

On one hand we have people demanding that being gay not matter positive or negative.  Sexual preferences really only matter to the sexually preferred.

On the other hand we have celebrities declaring they are gay with as much fanfare as they can muster.

If it's a neutral condition, then why have a press conference about it?

I mean it either matters or it doesn't.

Right?

Weight

A stripped, low shelf, A2 pattern, semi-auto AR-15 lower receiver is 8.8 oz.

250g in Godless metric.

0.6 lb. in GURPS.

Willard has begun an AR from a bag of parts project.  The lower is the first bit.

We should put every single part on the scale!

27 May 2014

Rifle Short Magazine Lee-Enfield Mk III*

I ordered a stacking swivel from Numrich a week ago.

It arrived!

It was the part that the SMLE was missing for the entire twenty years I've owned it.  Finding one has been something of a unicorn.

Of course it was happenstance that led to the purchase.  Willard's $9 91/30 was missing its rear stock screw.  I owe him a favor or three so I went to Numrich looking to buy him that part, the stacking swivel was padding to save on the minimum order charge (or to make the purchase exceed the shipping costs).

It installed like it was made to go there (which it was).

I noticed that my 1916 made SMLE III* is a numbers matching gun.  Dunno know why I never noticed that before.



Vanessa is a grand old dame of 98.

Old Cars

Not really OLD cars, but an article on old nameplates.

The headline was misleading, it made it sound like there were cars that were still in production for decades unchanged.

Nope.

It was cars that still had the same name for decades.

Like the VW GOLF!  The present iteration is quite literally not the same car as when the name first appeared at the dealers.

VW appears several times in the list.  The Passat makes it.  I had a '73 Passat and there's not enough money in the world to get me back into one.  A 2014 on the other hand, I'd be more than happy to own.

The mention the Mustang; but miss the Corvette, F-150 and Suburban?

Checked Again

I double checked and none of the guns at my house shot anyone, let alone killed anybody since I've owned them.

Considering how many of them are surplus military rifles, I really cannot say with any certainty that none of my guns have killed anybody ever.  If the original owner of the 1903A3 is to be believed, several Japanese soldiers met an honorable death at his hands with that rifle.

At any rate, wasn't me, didn't do it in California last week and the same applies to Clearwater Beach yesterday.

The only time I even left the house yesterday was to get The Boy's prescriptions filled and the pharmacy is nowhere near Clearwater Beach...

26 May 2014

Bleg

I've got a sick puppy here.

Shi Shu's got an abscessed tooth.  The abscess is the kind that goes up and out through his face instead of down through the gum.

He needs an extraction and we don't have the $350 in hand.  Update: That's on top of the $235 already spent on his annual visit and the diagnosis.

If you stab the donate button it'd really help.

I'd consider it a loan and pay you back within a couple months.  This is a bad timing rather than can't truly afford deal; we'd just completed annual maintenance on the cars and that's eaten the surplus.

Where Are The Travonites?

I read this article.

I guess since nobody died and the shooter is the "wrong" color, nothing to see here.

I wonder what would be the response if he'd actually shot the guy he was warning.

Memorial Day

With proud thanksgiving, a mother for her children,
England mourns for her dead across the sea.
Flesh of her flesh they were, spirit of her spirit,
Fallen in the cause of the free. 
Solemn the drums thrill; Death august and royal
Sings sorrow up into immortal spheres,
There is music in the midst of desolation
And a glory that shines upon our tears. 
They went with songs to the battle, they were young,
Straight of limb, true of eye, steady and aglow.
They were staunch to the end against odds uncounted;
They fell with their faces to the foe. 
They shall grow not old, as we that are left grow old:
Age shall not weary them, nor the years condemn.
At the going down of the sun and in the morning
We will remember them. 
They mingle not with their laughing comrades again;
They sit no more at familiar tables of home;
They have no lot in our labour of the day-time;
They sleep beyond England's foam. 
But where our desires are and our hopes profound,
Felt as a well-spring that is hidden from sight,
To the innermost heart of their own land they are known
As the stars are known to the Night; 
As the stars that shall be bright when we are dust,
Moving in marches upon the heavenly plain;
As the stars that are starry in the time of our darkness,
To the end, to the end, they remain.

I Can't Believe I Can't Find This On The Internet

Adding the AN/APR-25 to several Navy planes was done under Project Shoehorn.

Adding the AN/APR-25 to the USAF F-104C was done under Project Pronto.

Adding the AN/APR-25 to the USAF F-4C and F-4D was done under Project...?

25 May 2014

Unbroken Streak

I have not been awake for an Indianapolis 500 for 20 straight years!

I'd watch it if I were up, but...

It's also been brought to my attention that the Andretti's have not won there while they were driving since I was born.  As if I were somehow cursing them as I presently curse Dale Earnhardt Jr.

24 May 2014

Six Dead

I promise that if I go on my mass murder spree I will start with the last person; me.

Would that more of these jerks would do the same.

What's the appropriate waiting period before pointing out that the strict gun laws in California did nothing to stop it?

Clearing The Mind



Sometimes you just gotta go for a drive.

Open Carry

Going to try to say this without making a latte look flat and lifeless.

The goal of open carry seems to have two main obstacles.  Direct opposition from the same people who hate that we can own guns at all.  Overcoming the inertia of the people who don't really care and will do nothing pro or con.

I am not privy to the plans at places like Florida Carry as to how they intend to get open carry in Florida; but I am pretty sure it is not Guy in a grubby T-shirt with an SKS --> ??? --> Victory!

The Florida Carry open carry fishing events are swell.  But they're really innocuous.  Nobody notices, which is good in a way, but it really doesn't raise awareness if it's so far into the background that its invisible.

The guys in Texas surely got noticed!  It appears that they did so in the worst way possible without actually breaking any laws.

Getting noticed seems to make the usual suspects from the hate us forever crowd to rally around the flag and do what they're going to do anyways.  Advocate for more restrictions, if not from government; from private parties.

Hoplophobes gotta phobe I guess.

I don't think there's a single national restaurant chain that likes gun owners.  They definitely dislike it when we get our boycott on.

I think that on a corporate level they are aching for something like this to come down so that we cannot claim the moral high-ground about their banning our presence.  Now if we boycott them for asking us to not be dicks we ARE the dicks.  The Texas OC people handed the hoplophobes the photo-op they needed to press their case and take away our footing to oppose them.

I think we need to really REALLY stress that no laws were broken and absolutely nobody got hurt, even if some were uncomfortable being around guns.  The present emphasis on "y'all done fucked us," is fodder for the antis; haven't they been given enough?

The thing is, eventually the objections of those who are uncomfortable around guns will have to not matter and we will have to assert our right to be armed peaceably.  Looked at one way, they cannot be acclimatized to seeing guns everywhere until they actually see guns everywhere.

Gun rights are civil rights and we should not shy away from comparisons to other civil rights groups.  There are a lot of parallels to gay rights and gun rights.  The big mistake that the LGBT people made wasn't in getting in people's faces and confronting them but rather not realizing they'd won and declaring victory.

There.  I hope I presented it civilly and rationally this time (because I sure as hell didn't succeed the previous FOUR times including two that I deleted).

23 May 2014

Success!

I wrote up something about open carry, got some outside opinions about it.

My line of reasoning in the post might be completely wrong.  I think I shall do some more thinking about it.

At present I feel.  Not a good place to start a rational discussion.

Happily, having written it and gotten some feed back the URGE to pontificate has been satiated.  It can ferment in the drafts folder for a while while I decide if that's still how I feel when I learn more.

I am but an egg.

Thanks to Tam and FuzzyGeff for bearing the brunt of my "thought" process.

Update: the urge returned, but the message is substantially altered.  I think I see what I was getting wrong now.  I am sure comments will let me know if I erred.

Withered On The Vine

I have a post in drafts about the gunfight in the vacant lot adjacent to the OK Corral.

The take-away is Tombstone's gun ban was mainly a political tool of the Earps to deal with their rivals and not merely a "crime's out of hand we need to do something" law.  Using the law and their positions as town marshall(s) to handle other conflicts unrelated to the crime the local cowboys were up to.

The Earp brothers were not exactly lilly white law-and-order folks.

The reason that post is in the drafts is the research backing up my take-away is like trying to look up one thing at TV Tropes.  There's material that backs up my claim, but organizing it into something readable is likely past my ability to write.  I'm still pecking at it and hope to have something before long.  It's at least interesting.

The second take-away is that such laws and ordinances were very rare in the old west.

That's A Bummer

Cylinder and Slide finally slogged through their backlog and got a look at my ailing Detective Special.

The bolt stop was rounded off and one notch for it on the cylinder had been rounded as well.

It's terminal since they can't economically get a new cylinder.

Apparently Colt didn't give a lot of engagement with the design and there's just no way to fix it.

The gunsmith, Paul, says it's $100 in parts to them, so I get a check for that.  He thinks they can make a nice "how detective specials work" cutaway from it, so I am also promised a picture of it cut up.

Paul sounded like he was kind of bummed he couldn't fix it for me and even offered me some priority to the head of the line should I have something that they can fix (like a Hi-Power).

I originally bought the gun to help a friend who needed money; mission still accomplished.

22 May 2014

Nope

Thought of something to say.

I think I might have done well.

Panic attack.

Delete.

I screwed the pooch so hard earlier I am now afraid to post?

Dang it all.

20 May 2014

Another Real Problem

We're more than happy to divide ourselves and self defeat.

The Real Problem

Tam has pointed out what I fool I've made of myself here.  It's below the cut now because she's also right that I tend to delete too much once I've had an attack of the stupids, without even the excuse of drinking.

I take back the crappy things I say in this post.


Shame! Redacted.

Be ashamed!

Hide what you are!

Don't go out in public where people can see you for what you are!

This is your proper place!

You don't deserve more or better!

Slink in the shadows where you will not cause alarm to anyone.

Dress normally.  Marry appropriately.  Sit in the back of the bus.  Eat in the designated area.  Get on the train.

You never did believe that it was a right, did you?

Liberty has warts you fools.  If you can't accept the warts, you don't deserve the freedom.

Or make an ass of myself.  It comes so naturally it's astounding.

19 May 2014

Mosin Bits

Speaking of refurbishment and mixing and matching...

My Kiv/39 is a "B Barrel" marked 1942, but almost definitely made post war.  The VKT pressure proof probably indicates that VKT did the assembly.  The Bolt body is Remington marked.  The bolt and cocking piece are Tula; with the cocking piece being blued by the Finns.  The striker and guide bar are Izhevsk.

The Chinese Type 53's bolt assembly is entirely Izhevsk.

The Kiv/28-30 back to mixing and matching.  Izhevsk bolt and cocking piece.  Tula body, guide and striker.

The Soviet M-91/30 is from Izhevsk and except for the striker and cocking piece it's all Izhevsk.  I don't know who made those parts because none of the online guides mention B marked bolt parts (although there's a mark that's tantalizing close to a circle R...).

Coincidence

Guacamole is a kind of mole made from avocados.

You use Avogadro's constant to calculate a mole.

18 May 2014

Who Here Can Read Chinese


That's the barrel shank markings on Lei.  Arsenal 296 is either Chongqing or Jianshe depending on who you ask.  I am wondering what the text reads and if it decides the matter.