None of my TL Project characters has been made with a template.
Old fashioned character generation.
Come up with the concept, define the person, allocate the points.
It's GURPS, so it's time consuming.
Templates speed up the character generation process and make the game a bit more accessible.
A problem arises when a new player uses the templates from day one and then begins to think that you have to use a template to create a character.
It's amplified when you bring a self-generated character to fill a role where there's a template and this player has advanced to being the GM.
There will be fights about the aspects of the character which are missing from the template.
That said, I like templates as guidelines.
They're very handy for the player whom has no idea about what a character for a given role should have and they help establish what the GM expects to see on their character sheet.
But they're not a good long-term substitute for learning the details of character creation and knowing when to depart from the template.
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