The threshold between pi and pi- damage in GURPS for .30ish caliber is somewhere between the 1,990 ft/s of .30 Carbine in an M1 Carbine (4d+1 pi) and the 1,600 ft/s of 7.62x25mm Tokarev in a PPSh-41 (3d pi-).
The 1,250 ft/s of .30 Super Carry from a 4" test barrel (2d+2 pi-) is far below this threshold.
Plan your character accordingly.
No comments:
Post a Comment
You are a guest here when you comment. This is my soapbox, not yours. Be polite. Inappropriate comments will be deleted without mention. Amnesty period is expired.
Do not go off on a tangent, stay with the topic of the post. If I can't tell what your point is in the first couple of sentences I'm flushing it.
If you're trying to comment anonymously: You can't. Log into your Google account.
If you can't comprehend this, don't comment; because I'm going to moderate and mock you for wasting your time.