While playing with my stat conversion, it amuses me to think about the vehicle guides and how they gave us stats for obsolete vehicles.
The main game gave us the state of the art.
The obsolete vehicles were all pulled out of mothballs because of losses in the manufacturing base being unable to make new state of the art stuff.
Nukes be rough on the industrial base, yo!
Even the thin skin of an old Leopard 1 is proof against small arms and as tanks got rarer and rarer, it would be sufficient.
Heck, even anti-tank weapons are running out in T2K.
Somewhere I have rules about degraded performance, or outright dangerous fails from improper storage or even proper storage for far too long.
With the depletion of armor, those anti-tank weapons which can't be used on fortifications are being left laying around because vehicles of any kind are getting scarce and hard to keep running.
Over on TV Tropes, they call this "Break Out the Museum Piece." It's something that happens a lot in post-apocalyptic stories. Also on Mote Prime.
ReplyDelete