Having copper when others use stone.
Having bronze when they're stuck with copper.
Iron vs bronze.
Steel vs iron...
The GM or DM just needs to let their guard down for a second and I'm in!
Likewise, I've managed to make a completely playable character who was stone-age in D&D.
Flint arrow heads and a stone ax are just as good as their metal equivalents if the DM hasn't bothered to use some of the optional rules.
The main tool is the man holding the tool who understands what the material tool can (and can't) do. Never let a man get in close, even bare handed. If he knows his business, you are dead. just sayin'.
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