24 October 2023

Defying The Rules As Written

Douglas Cole has noted that the 1/2D range in GURPS might be wrong for some cartridges before.

He finds that .22LR should have more than three times the 70 yards given in the rules.

If that holds for .25 ACP, then the shot that Paw Paw was talking about will GURPS again!

All it needs to work, aside from a miraculous series of rolls on the part of Dindu's player, is for the 1/2D number to be 125 yards or longer.

It's 90 in the rules as written, so not too much of a stretch where .22 is 1/3 of its calculated distance.

Mr Cole did the math for us.

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